Making a pitch map for a vibrotactile instrument
I wrote an article for Echo Journal #3, edited by Adam Pultz Melbye. The chapter title is “Making a pitch map for a vibrotactile instrument” and was publishe...
Here you will find info about my work in academic and other writing.
I wrote an article for Echo Journal #3, edited by Adam Pultz Melbye. The chapter title is “Making a pitch map for a vibrotactile instrument” and was publishe...
Alex Murray-Leslie and myself wrote a chapter titled “FEEDBACK: Vibrotactile Materials Informing Artistic Practice” together for the Routledge Handbook of Pr...
This project was a collaboration with Alex Murray-Lesile, Kaspar Lasn, and myself. Each of us coming from different fields at NTNU, we wanted to explore feed...
The chapter Adaptive and crossadaptive strategies for composition and performance is part of the book Ubiquitous Music Ecologies edited by Victor Lazzarini, ...
The Nordic journal for artistic research - “VIS” made an issue titled “Affecting material and technique”, edited by Trond Lossius. For this occation, I wrote...
The project explores cross-adaptive processing as a radical intervention in the communication between performing musicians. It involved development of crossa...
The Featexmod software package was developed during the project Cross adaptive processing as musical intervention as a tool to allow experimentation with aut...
As part of the project Cross adaptive processing as musical intervention, I collaborated with Sigurd Saue on developing a convolution technique allowing liv...
I wrote two chapters in the book Csound - A Sound and Music Computing System edited by Victor Lazzarini. The book was a collaboration between several authors...
[self.] was a robotic art installation made by Øyvind Brandtsegg and Axel Tidemann in 2013. As an artwork, it reflects on the role of artificial intelligence...
The project focused on challenges related to improvised performance of electroacoustic music. The artistic core of the project was to develop musical interac...
Modmatrix is a flexible mapping technique realized as a many-to-many dynamic mapping matrix. Digital sound generation is typically controlled by a large numb...
In 2008 I finished my artistic research doctorate with the title “New creative possibilities through improvisational use of compositional techniques, - a new...
Partikkel enables all types of granular synthesis in one single sound generator, with the aim of providing the maximum amount of timbral variation. As a gene...